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Certiprof Scrum Foundation Professional Certificate Exam Answers

Apply Now: Certiprof Scrum Foundation Professional Certification Exam

Format: Multiple choice
Questions: 40
Language: English
Pass Score: 28/40 or 70%
Duration: 60 minutes maximum
Supervised: It will be at the Partner’s discretion

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  • Definition of Done.
  • Sprint Review.
  • Product Goal.
  • Sprint Goal.
  • Sprint Planning.
  • Sprint Retrospective.
  • Sprint Review.
  • Sprint.
  • Sprint Planning, Daily Scrum, Sprint Review, Sprint and Sprint Retrospective.
  • Sprint Planning, Sprint Retrospective, Daily meeting, Sprint Goal and Product Goal.
  • Sprint Planning, Day Scrum, Sprint Review, Sprint Retrospective and Sprint Grooming or Refinement.
  • Sprint Planning, Scrum, Sprint Review, Sprint Retrospective and Sprint day.
  • Ensure daily planning that addresses the Sprint Goal.
  • Create and order the products in the Product Backlog.
  • Make contingency plans for unexpected events within the organization.
  • Guide the Scrum Team in the creation of Increments that meet the Definition of Done.
  • Creation of a unique and immediate solution adapted to the needs of the business.
  • Delivery of successive increments, which work together.
  • Interaction between stakeholders and the scrum team in the planning of the corresponding sprint.
  • None of the above.
  • The Scrum Team because they had to identify the failure and look for the solution within the Sprint Planning.
  • Stakeholders, because they did not adequately specify the product requirements.
  • The Product Owner, even if he gives up his work, must be responsible for its correct fulfillment.
  • The person who ordered the Product Backlog and wrongly prioritizes the items of the Product Backlog.
  • Refinement, Product Backlog.
  • Sprint Planning, Product Backlog.
  • Sprint Planning, Sprint Backlog.
  • None of the above.
  • Adaptive.
  • Indifferent.
  • Usable.
  • Transparent.
  • The Scrum Master knows and understands the requirements and therefore determines the duration of each event.
  • None, Scrum defines that a sprint starts immediately after the previous one ends.
  • The Product Owner is responsible for defining the start of each Sprint.
  • The Developers suggest to the Business manager the date indicated to start and finish the Sprint.
  • False, other experts can assist in the Sprint Planning to better advise the Scrum Team.
  • False, the person in charge of ensuring the understanding of the Product Backlog is the Scrum Master.
  • True, Developers are the ones interested in understanding the product requirements.
  • False, in the Sprint Planning the important dates for the product development are planned but not its execution.
  • Assist in finding techniques for effective Product Goal definition and Product Backlog management.
  • Manage the Product Backlog to plan more effectively and efficiently.
  • Guide team members in being self-managing and cross-functional.
  • None of the above.
  • Each meeting should be at different places and times for the adaptation process.
  • The location is defined on a weekly basis.
  • The Scrum Team decides whether to do it virtually or in person.
  • It must always take place in the same place and at the same time.
  • Sprint Backlog.
  • Product Backlog.
  • Product objective.
  • Daily meeting.
  • Empiricism and Lean Thinking.
  • Continuous Delivery and Practice.
  • Theory and Cascade Development.
  • Relative Effectiveness and Experimental Thinking.
  • This is the name given to the entire list of mistakes a company makes.
  • These are fixed-duration Scrum events of one month or less to create consistency.
  • It is what helps to plan and assess Scrum implementations within the organization.
  • None of the above.
  • Formal description of the state of the Increment when the required product quality is met.
  • Ordered list of items necessary for product improvement and development
  • It is a very visible and real time image of the Developers’ work.
  • Future state of the product used to guide the team in planning the Sprint.
  • Sprint Review.
  • Sprint Planning.
  • Daily Scrum.
  • Sprint Retrospective.
  • 3 to 9 Developers, Scrum Master and Product Owner.
  • 1 to 6 Developers, Scrum Master and Product Owner.
  • 4 to 7 Developers, 2 Scrum Masters and the Product Owner.
  • 2 to 7 Developers, Scrum Master and 2 Product Owners.
  • Commitment, Focus, Openness, Respect, Courage.
  • Courage, Commitment, Union, Transparency.
  • Self-organization, Commitment, Focus, Courage, Responsibility.
  • Friendship, Openness, Trust, Focus, Responsibility.
  • Sprint Retrospective.
  • Sprint Planning.
  • Sprint Review.
  • Sprint.
  • Every calendar month.
  • Semiannually.
  • Quarterly.
  • Annually.
  • 1: Develop and explicitly communicate the Product Goal.
  • 2: Create and clearly communicate the elements of the Product Backlog.
  • 3: Order the elements of the Product Backlog.
  • 4: All of the above.
  • Any change to be implemented in the Product Backlog must be executed in the next Sprint.
  • The Product Owner must approve the changes to be made in the Product Backlog.
  • The Scrum Team must hold a meeting to decide if it is correct to make such a change.
  • Changes in the Product Backlog are approved by the Stakeholders.
  • Scrum Team.
  • Developers.
  • Scrum Master.
  • Product Owner.
  • It is performed daily with duration of 15 minutes.
  • It is carried out on a weekly basis with duration of 1 hour.
  • Consumes half the time of the Sprint.
  • Consumes a quarter of the total duration of the Sprint.
  • 3 hours.
  • 15 minutes.
  • 4 hours.
  • 8 hours.
  • True.
  • False.
  • Misleading and Wasteful.
  • Authentic and Necessary.
  • Liar and Unnecessary.
  • Authentic and Wasteful.
  • They should be inspected frequently.
  • When an inspection is requested.
  • Once to twice a month.
  • None of the above.         
  • When the Developers deliver the necessary Increments.
  • When the Scrum Team defines that it is necessary to start the cycle again.
  • When the Stakeholders decide.
  • When the Sprint Goal is obsolete.
  • It is a very visible and real time image of the Developers’ work.
  • The work cannot be considered an increment until it meets the Definition of Done.
  • Provides flexibility in terms of the work required to achieve it.
  • It is the shaping of valuable ideas that drive the product’s goal.
  • Lightweight framework with adaptive solutions for complex environments or problems.
  • Heavy methodology with focused solutions for chaotic environments.
  • Strict discipline with rules that cannot be broken or modified.
  • Thesis created by Andrew Clay that focuses on the development of integral products.
  • Developers.
  • Scrum Master.
  • Project Manager.
  • Product Owner.
  • Adjustment should be made as soon as possible to minimize further deviation.
  • Adjustments should be made 3 days after identification.
  • Adjustments must first be approved by the Stakeholders.
  • Adjustments must be approved by the company’s Change Committee.
  • Sprint.
  • Sprint Planning.
  • Sprint Retrospective.
  • Sprint Review.
  • Roles.
  • Developers.
  • Events.
  • Artifacts.
  • 2010’s.
  • 1990’s
  • 1970’s.
  • 2000’s.
  • Strength, Speed, Flexibility.
  • Focus, Agility, Adaptation.
  • Collaboration, Agility, Speed.
  • Transparency, Inspection, Adaptation.
  • Six.
  • Four.
  • Five.
  • Three.
  • True.
  • False.
  • Mike Kohn and Ken Schwaber.
  • Ken Schwaber and Jeff Sutherland.
  • Kent Beck and Jeff Sutherland.
  • Jeff Sutherland and Mike Kohn.
  • True.
  • False.
  • Instability, Roles.
  • Value, Artifacts
  • Activities, Events.
  • Consistency, Sprints.

Scrum Foundation Professional Certification Exam Answers

  • 8
  • 12
  • 6
  • 4
  • True
  • False
  • True
  • False
  • Sprint Review
  • Sprint Demo
  • Refinement
  • Sprint Retrospective
  • True
  • False
  • True
  • False
  • Only the Product Owner has the authority to cancel the Sprint.
  • A Sprint would be cancelled if the Sprint Target becomes obsolete.
  • A Sprint can be cancelled before the time block is over.
  • When you cancel a Sprint, if a part of the job is potentially deliverable, the Product Owner usually rejects it.
  • When a Sprint is cancelled, all completed and “Finished” Product List Items are reviewed.
  • True
  • False
  • True
  • False
  • Completing requirements.
  • Asking the customer.
  • Soliciting input.
  • Responding to change.
  • To raise impediments with the Scrum Master.
  • To make sure everyone has enough work to keep them busy for the day.
  • For the team to assess where they are on their sprint commitment and take action.
  • To let the Product Owner know what has been finished.
  • True
  • False
  • Cumulative Work Chart.
  • Product Increment.
  • List of Sprint Pending’s (Sprint Backlog).
  • Pending Work Chart.
  • Product Element List (Product Backlog).
  • True
  • False
  • Burn Down
  • Flow
  • Pie
  • Gantt
  • True
  • False
  • In a Product Requirement Specification.
  • In the Sprint Backlog.
  • In a database.
  • In the Product Backlog.
  • True
  • False
  • True
  • False
  • True
  • False
  • Updated regularly as priorities and understand changes.
  • Owned and maintained by the Scrum Master.
  • A static, comprehensive, detailed list of everything that will be built in the next year.
  • For the Product Owner to present the requirements specification.
  • To design the solution for user requirements.
  • To decide when the requirements will be completed.
  • To understand requirements, split product backlog items (stories) and to estimate them.
  • True
  • False
  • A manager responsible for employees’ individual performance.
  • A team lead responsible for allocating work to junior team members.
  • A project manager responsible for delivery.
  • A coach responsible for the long term health and growth of the team.
  • True
  • False
  • Rules & Roles.
  • Document guidelines.
  • Artifacts and events.
  • Fifteen minutes.
  • Thirty minutes.
  • One hour.
  • Four Hours.
  • Development Team.
  • Self-Managing Team.
  • Scrum Team.
  • Cross-Functional Team.
  • True
  • False
  • True
  • False
  • Product specification.
  • Effort chart.
  • Sprint backlog.
  • Product owner list.
  • Courage
  • Openness
  • Focus
  • Trust
  • Respect
  • People; Relationships
  • Individuals; Interactions
  • Customer; Individuals
  • Customers; Employees
  • Lightwieght
  • Simple to understand
  • Difficult to master
  • All of the above
  • Scrum Team
  • Scrum Master
  • Product Owner
  • Graphic Interface Specialist
  • Development Team
  • Sprint results.
  • Coding practices.
  • All of the above.
  • The process.
  • Safety is important for this meeting.
  • This meeting is timeboxed to 15 minutes.
  • In this meeting the team discuss their process and decide on how what they will do different in future.
  • The team should come up with a concrete, specific action that everyone in the team can take part.
  • An addendum called Project Management Principles.
  • Lean Process Improvement.
  • The Agile Manifesto.
  • The Scrum Framework.
  • Sprint Planning.
  • Sprint Goal.
  • Sprint Review.
  • Sprint retrospective.
  • Sprint Planning Meeting.
  • Sprint Retrospective Meeting.
  • Sprint Review Meeting.
  • Mid-Sprint Status Review Meeting
  • Daily Scrum Meeting.
  • True
  • False
  • Clear hierarchies in the company.
  • Self-organization.
  • Transparency, Trust and Adaptation.
  • Inspection, Adaptation and Continuous Improvement.
  • Delivering Value, Inspection and Adaptation.
  • Trust, Reflection and Continuous Improvement.
  • Transparency, Inspection and Adaptation.
  • True
  • False
  • True
  • False
  • Scrum Master
  • Agile Project Manager
  • Product Owner
  • Development Team
  • True
  • False
  • True
  • False
  • True
  • False
  • True
  • False
  • True
  • False
  • Finding techniques to effectively manage the Product List.
  • Helping the Development Team create high-value products.
  • Planning Scrum implementations in the organization.
  • Ensure that the Development Team understands the elements of the Product List at the required level.
  • Ensure that the objectives, scope, and mastery of the product are understood by everyone on the Scrum team to the best of their ability.
  • System Administrator.
  • Scrum Developer.
  • Software Tester.
  • Team.
  • Sprint Goal.
  • Sprint Review.
  • Sprint retrospective.
  • Sprint Planning.
  • True
  • False
  • The definition of done is the same as acceptance criteria.
  • The definition of done applies to every single task the team do.
  • Items on the definition of done should be within the control of the team.
  • The Product Owner dictates to the team what needs to be on the definition of done.
  • Planning
  • Retrospective.
  • Daily meeting
  • Refinement
  • Sprint review
  • True
  • False
  • True
  • False
  • Increment.
  • Product Objective.
  • Completion Definition.
  • Sprint Objective
  • Sprint Review.
  • Sprint.
  • Sprint Retrospective.
  • Sprint Planning.
  • True.
  • False.
  • Product Backlog.
  • Sprint Backlog.
  • Increment.
  • Velocity.
  • Scrum is a lightweight framework that helps individuals, teams, and organizations generate value through adaptive solutions to complex problems.
  • Scrum is a constantly evolving philosophy that promotes better application development in less time and rapid release of new or revised software features or products to customers.
  • Scrum is a set of practices for managing complicated projects that helps individuals, teams, and organizations generate value early.
  • Scrum is a methodology for delivering IT projects faster and more efficiently.
  • Sprint Retrospective.
  • Sprint.
  • Sprint Planning.
  • Sprint Review.
  • Transparent.
  • Authorized.
  • Visible.
  • Approved.
  • Execute, Plan.
  • Align, Support.
  • Converse, Support.
  • Inspect, Adapt.
  • Sprint Objective.
  • Product Backlog.
  • Task Breakdown.
  • Increment
  • The Technical Lead is the Head of the developers and the Product Owner is the Product Owner of the Scrum Master.
  • In the Scrum Team, there are no sub-teams or hierarchies.
  • The Project Manager is the Head of the developers and the Scrum Master.
  • The Scrum Master is the Lead of the developers.
  • valuable and useful.
  • in production.
  • potentially deployable.
  • approved.
  • True.
  • False.
  • False.
  • True.
  • False.
  • True.
  • It cannot be more than 10 Developers.
  • It cannot be more than 15 Developers.
  • It cannot be more than 5 developers.
  • It cannot be more than 12 Developers.
  • Scrum Masters.
  • Developers.
  • Contract Managers.
  • Product Owners.
  • Daily, Sprint Retrospective, Refinement.
  • Start, Plan, Execution.
  • Status Meeting, Sprint Retrospective, Daily.
  • Sprint, Sprint Retrospective, Sprint Planning.
  • Guiding team members in being self-managing and cross-functional.
  • Plan and coach Scrum implementations within the organization.
  • All of the above.
  • None of the above.
  • False.
  • True.
  • One hour.
  • Fifteen minutes.
  • Eight hours.
  • Four hours.
  • True.
  • False.
  • True. As long as it is authorized by the Scrum Master.
  • False. Only the Product Owner has the authority to define the structure.
  • True. The Daily Scrum is an event by and for developers.
  • False. Only the Scrum Master has the authority to define the structure.
  • Iterative, Incremental.
  • Iterative, Imperative.
  • Predictive, Incremental.
  • Evolutionary, Imperative.
  • Developers.
  • Contract Managers.
  • Scrum Masters.
  • Product Owners.
  • The Sprint Retrospective.
  • The Sprint Planning.
  • The Sprint.
  • Project Status Report Meeting
  • True.
  • False.
  • Scrum Master, Testers and Developers.
  • Scrum Master, Product Owner and Developers.
  • Scrum Master, Service Manager and Developers.
  • Scrum Master, Business Owner and Developers.
  • True. Only the Product Owner has the authority to cancel the Sprint.
  • True. As long as it is authorized by the Project Leader.
  • False. Only the Scrum Master has the authority to cancel the Sprint.
  • False. Only the Contract Manager has the authority to cancel the Sprint.
  • Adaptation.
  • Management.
  • Inspection.
  • Transparency.
  • True.
  • False.
  • Adaptation.
  • Sprint planning.
  • Daily Scrum.
  • Sprint Retrospective.
  • Sprint Objective.
  • Definition of Completion or “DOD”.
  • Product Objective.
  • Incremental.
  • Product Owners.
  • Scrum Masters.
  • Developers.
  • Contract Managers.
  • Commitment, Focus, Speed, Respect, and Courage.
  • Commitment, Focus, Openness, Respect, and Courage.
  • Self-Management, Focus, Speed, Respect and Courage.
  • None of the above.
  • Sprint Retrospective.
  • Sprint Planning.
  • Sprint.
  • Sprint Review.
  • Twenty-four hours.
  • One hour.
  • Eight hours.
  • Four hours.
  • False.
  • True.
  • True.
  • False.
  • False. Each team can have its own definition of completion.
  • Partially True. As long as it is authorized by the Scrum Master.
  • False. You must have a Product Backlog for each Team.
  • True. They must adhere to the Same Definition of Done.
  • Sprint.
  • Sprint Review.
  • Sprint Planning.
  • Sprint Retrospective.
  • Partially Correct, only applies if the team is split into two teams.
  • Partially Incorrect, they can use SAFE or Scrum@Scale.
  • Incorrect, they must use Kanban.
  • Correct, they should reorganize into multiple teams of no more than 10 developers.
  • False.
  • True.
  • Incremental.
  • Definition of Completion or “DOD”.
  • Sprint Objective.
  • Product Objective.
  • Sprint.
  • Sprint Planning.
  • Sprint Review.
  • Sprint Retrospective.

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